As I rode my elk through the tunnel that opened from the North Downs into Angmar, the earth turned red and the sky ashy gray. The first folk I met were the Jorthkyn, the Earth-kin of old times who wished peace in a time of great upheaval. They spoke to me and encouraged me to hunt the natural and unnatural enemies that had taken up residence to their southeast in the Ram Duath passes. The diggers and spiders were old news, as were the orcs, but the unnerving screams of the merrevail would haunt me awhile.
Eventually my original quest for Aragorn led me to Aughaire, home of the Trév Gállorg, the last tribe of Hillmen who were not under the Enemy's hand. I was assigned a Fém, a challenge of loyalty and strength, by Chief Crannog, which ended in dueling Avair of the Trév Duvárdain, a female warrior of reputable strength but despicable character.
I now travel the outer reaches of Malenhad and Gorothlad, both full of corruption to be purged by a certain hunter.
Hunter of Angmar: Part I
by Ryuai on Apr 20, 2020 at 01:06 PM}